About the game and who publishes this guide
Japanese Ramen Simulator is developed and published by Wild Dog (株式会社ワイルドドッグ). This website, japaneseramensimulator.org, is operated separately from the studio. Mail for the site goes to [email protected].
Who runs this website
The operator of japaneseramensimulator.org writes and corrects these pages. I check Steam’s appdetails for 4968640, Steam news, and wilddog.jp, then put the check date on every page. Corrections go to the contact address. I do not sell the game and I do not take payment for a listing.
Who made the game
PR Times names representative director Hiroto Chujo, and says the company was founded in October 2024. The same release puts the head office in Tokyo. The studio team page says the team is based in Saitama. Both lines stay on this page because they are both in primary sources. Their earlier game Keep Digging is credited with 450,000 copies worldwide in that release. The credit page lists 17 people, including two directors, engineering, art, one sound credit, and two localization credits. I am not pasting every name.
The launch release says the team practiced in real ramen shops, recorded cooking audio, scanned some ingredients, and built the chashu with photogrammetry. Tatsuya Yano wrote the music. Denfaminicogamer notes his work on Palworld, Craftopia, and Atelier.
Languages
The store interface supports English, French, Italian, German, Spanish, Brazilian Portuguese, Simplified Chinese, Traditional Chinese, Japanese, and Korean. Full audio and subtitles are unchecked. Achievement names were localized in English and Japanese only, when I looked on 17 October 2026.
Questions
Does the game use AI-generated assets?
I could not find a reliable report, and Wild Dog has not made a statement. I am not going to answer yes or no.
Where is the studio?
The team page says Saitama. The August 2026 press release says the head office is in Tokyo.
How do I correct a page?
Email [email protected] with the URL and the source that disagrees.